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2K's Kline On Why BioShock Should Have Failed »

Posted by: Wil 2 months, 2 weeks ago

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At his Paris GDC session exploring the development of 2K's critical success BioShock, lead programmer Chris Kline started off by saying his main point would be that "BioShock should've failed."

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I'm a Propeller Scout, and I run the Geek group. I'm a writer and actor who loves technology and science fiction. But I ...

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