2K's Kline On Why BioShock Should Have Failed »
Posted by: Wil 2 months, 2 weeks agoAt his Paris GDC session exploring the development of 2K's critical success BioShock, lead programmer Chris Kline started off by saying his main point would be that "BioShock should've failed."
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WilI'm a Propeller Scout, and I run the Geek group. I'm a writer and actor who loves technology and science fiction. But I ...
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